BYM443 Mobil Application ProgrammingInstitutional InformationDegree Programs Computer EngineeringInformation For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Engineering

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Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course General Introduction Information

Course Code: BYM443
Course Name: Mobil Application Programming
Course Semester: Spring
Course Credits:
ECTS
6
Language of instruction:
Course Requirement:
Does the Course Require Work Experience?: No
Type of course: Area Ellective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. HATİCE ESRA ÖZKAN UÇAR
Course Lecturer(s): -
Course Assistants:

Course Purpose and Content

Course Objectives: The aim of this course is to ensure that prospective teachers have knowledge of the basic concepts of mobile programming and also to enable them to develop applications including sensors, emulators, audio, image and video, map services and databases using software development tools for mobile programming.
Course Content: None

Learning Outcomes

The students who have succeeded in this course;
1) Ability to explain basic concepts of mobile programming.
2) Distinguishing between mobile operating systems and their features.
3) Use mobile application development tools.
4) Can use audio, image, video, database and location in mobile programming.
5) Can make different designs with mobile programming.

Course Flow Plan

Week Subject Related Preparation
1) Mobile programming basics None
2) Mobile operating systems None
3) Mobile application development tools None
4) Interface development in mobile programming None
5) Interface development in mobile programming None
6) Use of audio, image and video None
7) Map services None
8) Memory management None
9) Web views None
10) Database usage None
11) Database usage None
12) Web services None
13) Mobile based game development None
14) Mobile based game development None

Sources

Course Notes / Textbooks: Ders kitabı
References: Walter, D., & Sherman, M. (2014). Learning MIT app inventor: A hands-on guide to building your own android apps. Pearson Education.

Ayan, B. (2015). Appinventor ile mobil uygulama geliştirme. Abaküs Yayınevi.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Medium 3 Highest
       
Program Outcomes Level of Contribution
1) Adequate knowledge in mathematics, science and engineering subjects pertaining to the relevant discipline; ability to use theoretical and applied knowledge in these areas in complex engineering problems.
2) Ability to identify, formulate, and solve complex engineering problems; ability to select and apply proper analysis and modeling methods for this purpose.
3) Ability to design a complex system, process, device or product under realistic constraints and conditions, in such a way as to meet the desired result; ability to apply modern design methods for this purpose
4) Ability to devise, select, and use modern techniques and tools needed for analyzing and solving complex problems encountered in engineering practice; ability to employ information technologies effectively.
5) Ability to design and conduct experiments, gather data, analyze and interpret results for investigating complex engineering problems or discipline specific research questions.
6) Ability to work efficiently in intra-disciplinary and multi-disciplinary teams; ability to work individually.
7) Ability to communicate effectively in Turkish, both orally and in writing; knowledge of a minimum of one foreign language; ability to write effective reports and comprehend written reports, prepare design and production reports, make effective presentations, and give and receive clear and intelligible instructions.
8) Knowledge of the global and societal impacts of engineering practices on priority issues such as health, environment and safety and contemporary issues; knowledge of the legal aspects of engineering solutions. awareness of the consequences
9) Consciousness to behave according to ethical principles and professional and ethical responsibility; knowledge on standards used in engineering practice.
10) Information about business life practices such as project management, risk management, and change management; awareness of entrepreneurship, innovation, and knowledge about sustainable development.
11) Ability to design systems to meet desired needs
12) Ability to apply basic sciences in the field of computer engineering
13) Ability to implement designs by experiments
14) Recognition of the need for lifelong learning; ability to access information, to follow developments in science and technology, and to continue to educate him/herself.

Learning Activity and Teaching Methods

Anlatım
Bireysel çalışma ve ödevi
Course

Measurement and Evaluation Methods and Criteria

Yazılı Sınav (Açık uçlu sorular, çoktan seçmeli, doğru yanlış, eşleştirme, boşluk doldurma, sıralama)
Sözlü sınav
Homework
Bireysel Proje
Sunum

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 20
Midterms 1 % 30
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

İş Yükü ve AKTS Kredisi Hesaplaması

Activities Number of Activities Aktiviteye Hazırlık Aktivitede Harçanan Süre Aktivite Gereksinimi İçin Süre Workload
Course Hours 14 2 28
Homework Assignments 2 48 96
Midterms 1 24 24
Final 1 30 30
Total Workload 178