Computer Engineering | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | BYM443 | ||||
Course Name: | Mobil Application Programming | ||||
Course Semester: | Spring | ||||
Course Credits: |
|
||||
Language of instruction: | |||||
Course Requirement: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Area Ellective | ||||
Course Level: |
|
||||
Mode of Delivery: | Face to face | ||||
Course Coordinator : | Assoc. Prof. HATİCE ESRA ÖZKAN UÇAR | ||||
Course Lecturer(s): | - | ||||
Course Assistants: |
Course Objectives: | The aim of this course is to ensure that prospective teachers have knowledge of the basic concepts of mobile programming and also to enable them to develop applications including sensors, emulators, audio, image and video, map services and databases using software development tools for mobile programming. |
Course Content: | None |
The students who have succeeded in this course;
1) Ability to explain basic concepts of mobile programming. 2) Distinguishing between mobile operating systems and their features. 3) Use mobile application development tools. 4) Can use audio, image, video, database and location in mobile programming. 5) Can make different designs with mobile programming. |
Week | Subject | Related Preparation |
1) | Mobile programming basics | None |
2) | Mobile operating systems | None |
3) | Mobile application development tools | None |
4) | Interface development in mobile programming | None |
5) | Interface development in mobile programming | None |
6) | Use of audio, image and video | None |
7) | Map services | None |
8) | Memory management | None |
9) | Web views | None |
10) | Database usage | None |
11) | Database usage | None |
12) | Web services | None |
13) | Mobile based game development | None |
14) | Mobile based game development | None |
Course Notes / Textbooks: | Ders kitabı |
References: | Walter, D., & Sherman, M. (2014). Learning MIT app inventor: A hands-on guide to building your own android apps. Pearson Education. Ayan, B. (2015). Appinventor ile mobil uygulama geliştirme. Abaküs Yayınevi. |
No Effect | 1 Lowest | 2 Medium | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Adequate knowledge in mathematics, science and engineering subjects pertaining to the relevant discipline; ability to use theoretical and applied knowledge in these areas in complex engineering problems. | |
2) | Ability to identify, formulate, and solve complex engineering problems; ability to select and apply proper analysis and modeling methods for this purpose. | |
3) | Ability to design a complex system, process, device or product under realistic constraints and conditions, in such a way as to meet the desired result; ability to apply modern design methods for this purpose | |
4) | Ability to devise, select, and use modern techniques and tools needed for analyzing and solving complex problems encountered in engineering practice; ability to employ information technologies effectively. | |
5) | Ability to design and conduct experiments, gather data, analyze and interpret results for investigating complex engineering problems or discipline specific research questions. | |
6) | Ability to work efficiently in intra-disciplinary and multi-disciplinary teams; ability to work individually. | |
7) | Ability to communicate effectively in Turkish, both orally and in writing; knowledge of a minimum of one foreign language; ability to write effective reports and comprehend written reports, prepare design and production reports, make effective presentations, and give and receive clear and intelligible instructions. | |
8) | Knowledge of the global and societal impacts of engineering practices on priority issues such as health, environment and safety and contemporary issues; knowledge of the legal aspects of engineering solutions. awareness of the consequences | |
9) | Consciousness to behave according to ethical principles and professional and ethical responsibility; knowledge on standards used in engineering practice. | |
10) | Information about business life practices such as project management, risk management, and change management; awareness of entrepreneurship, innovation, and knowledge about sustainable development. | |
11) | Ability to design systems to meet desired needs | |
12) | Ability to apply basic sciences in the field of computer engineering | |
13) | Ability to implement designs by experiments | |
14) | Recognition of the need for lifelong learning; ability to access information, to follow developments in science and technology, and to continue to educate him/herself. |
Anlatım | |
Bireysel çalışma ve ödevi | |
Course |
Yazılı Sınav (Açık uçlu sorular, çoktan seçmeli, doğru yanlış, eşleştirme, boşluk doldurma, sıralama) | |
Sözlü sınav | |
Homework | |
Bireysel Proje | |
Sunum |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 1 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
total | % 100 |
Activities | Number of Activities | Aktiviteye Hazırlık | Aktivitede Harçanan Süre | Aktivite Gereksinimi İçin Süre | Workload | ||
Course Hours | 14 | 2 | 28 | ||||
Homework Assignments | 2 | 48 | 96 | ||||
Midterms | 1 | 24 | 24 | ||||
Final | 1 | 30 | 30 | ||||
Total Workload | 178 |