UEC227 Mythology, Cinema and Digital GameInstitutional InformationDegree Programs Computer EngineeringInformation For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Engineering

Preview

Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course General Introduction Information

Course Code: UEC227
Course Name: Mythology, Cinema and Digital Game
Course Semester: Spring
Course Credits:
ECTS
2
Language of instruction: TR
Course Requirement:
Does the Course Require Work Experience?: No
Type of course: University Ellective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery:
Course Coordinator : Öğr.Gör. RAHMİ AYDEMİR
Course Lecturer(s): Öğr.Gör. RAHMİ AYDEMİR
Course Assistants:

Course Purpose and Content

Course Objectives:
Course Content:

Learning Outcomes

The students who have succeeded in this course;

Course Flow Plan

Week Subject Related Preparation

Sources

Course Notes / Textbooks:
References:

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Medium 3 Highest
       
Program Outcomes Level of Contribution
1) Adequate knowledge in mathematics, science and engineering subjects pertaining to the relevant discipline; ability to use theoretical and applied knowledge in these areas in complex engineering problems.
2) Ability to identify, formulate, and solve complex engineering problems; ability to select and apply proper analysis and modeling methods for this purpose.
3) Ability to design a complex system, process, device or product under realistic constraints and conditions, in such a way as to meet the desired result; ability to apply modern design methods for this purpose
4) Ability to devise, select, and use modern techniques and tools needed for analyzing and solving complex problems encountered in engineering practice; ability to employ information technologies effectively.
5) Ability to design and conduct experiments, gather data, analyze and interpret results for investigating complex engineering problems or discipline specific research questions.
6) Ability to work efficiently in intra-disciplinary and multi-disciplinary teams; ability to work individually.
7) Ability to communicate effectively in Turkish, both orally and in writing; knowledge of a minimum of one foreign language; ability to write effective reports and comprehend written reports, prepare design and production reports, make effective presentations, and give and receive clear and intelligible instructions.
8) Knowledge of the global and societal impacts of engineering practices on priority issues such as health, environment and safety and contemporary issues; knowledge of the legal aspects of engineering solutions. awareness of the consequences
9) Consciousness to behave according to ethical principles and professional and ethical responsibility; knowledge on standards used in engineering practice.
10) Information about business life practices such as project management, risk management, and change management; awareness of entrepreneurship, innovation, and knowledge about sustainable development.
11) Ability to design systems to meet desired needs
12) Ability to apply basic sciences in the field of computer engineering
13) Ability to implement designs by experiments
14) Recognition of the need for lifelong learning; ability to access information, to follow developments in science and technology, and to continue to educate him/herself.

Learning Activity and Teaching Methods

Measurement and Evaluation Methods and Criteria

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
total %
PERCENTAGE OF SEMESTER WORK % 0
PERCENTAGE OF FINAL WORK %
total %